More spell checking, fixes & adjustments!
- A ton of spellchecking in the early to mid game sections
- Fixed a bug where the game would crash suddenly when traversing to the village entrance
- Nerfed power vials, they now only give tou 50 TP instead of 100
- Added more traversable spaces (to other maps) in some parts of the game
- Slightly buffed the mage's magic barrier spell to reduce a bit more damage
- Early game ghosts will now cast the kill spell instantly instead of silly attacking you for 0 dmg.
Soulflowers.zip 517 MB
38 days ago
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